The release of iOS 11 and ARKit is probably the biggest event for mobile developers since the advent of the App Store.
Since ARKit is compatible with the popular AR development tools, namely Unity and Unreal, the learning curve is not very steep for developers. However, that doesn’t mean there isn’t value in tools that help developers and businesses get their apps into the App Store quickly in order to capitalize on the hype. Here are a few examples.
Build & Manage AR Apps with Plattar
The software presents a drag-and-drop interface for constructing the app and adding objects and video content to a 3D scene. Users can deploy apps through the platform and update content without issuing an app update.
The company boasts Unilever, Red Bull, and Fox Sports among the brands using their platform to build AR apps.
NativeScript Previews ARKit & ARCore Support
The plugin, currently under development and in its alpha stage, allows developers to present AR content to devices running iOS 11 without disrupting the app experience for older devices.
Gadget Flow Invites Brands to Feature Their Products in AR
Gadget Flow, which curates products from across the internet, is inviting brands listed on its app to submit CAD files of their products to feature in AR.
The app is also available on Android.
Every Tuesday, Next Reality gives readers a rundown of the augmented and mixed reality news briefs from the preceding week that we didn’t cover already. This way, you’ll never miss anything of importance in the Next Reality landscape, and will always know what’s going on with new augmented and mixed reality tech and applications. You can browse previous Brief Reality reports, too, if you’d like.